With the running controversy this past winter over WOTC's changes to the Open Gaming License, I took that opportunity to explore some other RPG systems since I was getting a bit burned out on D&D. I have documented some of my thoughts on this items at the following threads.
With all of that out of the way, I finally found a break in my Friday group to run some Cairn. I was originally going to try and adapt the "Lost Citadel" place setting for this group, but decided to take a different turn and run a pre-published adventure because I honestly wasn't sure if my Friday group would take to playing Cairn. I didn't want to put in the time for all of the custom world building if we only played 5 sessions.
After a lot of advice and solicitation both on the Cairn Discord and on the OSR subreddit, I settled on running Morgansfort (https://basicfantasy.org/downloads.html), which is a free adventure module from the Basic Fantasy RPG game system. It looks to have a nice balance of dungeon crawling, overland adventure, etc wrapped into a single package.
About a week ago we held our session zero. Went over general rules and I tried to give my players a general overview of OSR/NSR gameplay. This will be a first time for both myself and my players in this style of game, however we have played a bit of 0E Mothership. I put together a summary page utilizing Craft to hopefully help my players digest some of the info.
Even with quite a bit of prep and giving everyone paper copies of the rulebook , there was some confusion on the character creation process. Quite a bit of "what do you mean I randomly roll up my character?" sort of questions.
Literally all five of my players filled their inventory to max before I had to back them off of that and explain the encumbrance rules and conditions.
In two weeks we'll have our first game session where they all arrive at Morgansfort.