D&D: Testing Bibisco for D&D and Tabletop RPG Planning


I have spent a long time trying to find the right tool and system for campaign planning for D&D. I posted about my struggles and my approach back in 2019, and I have to say that since that time I never found a perfect setup.  I like to keep my session notes to paper as much as possible, and the Tül notebook has severed me really well, but with the past year going fully online for all of our D&D play, that has shifted my approach and perspective a bit. The notebook works great for my individual session planning, but has proven to be a bit harder to manage long term planning and tracking of multiple narrative arcs. 

I have tried a whole ton of different apps for the past couple of years, ranging from Evernote, to Apple Notes, to Onenote and more. I even tried online systems like World Anvil, Kanka and Obsidian Portal. All of them have left me "wanting" in different ways. 

OneNote was a strong contender for a while and there is an excellent template setup online. Unfortunately my work uses Office 365 and at least when I last checked this out in the spring, there wasn't a way to login to multiple accounts for OneNote on a single device, so writing and development became a bit hard. The OneNote template also looked gorgeous, but I found myself often times fiddling a bit too much with formatting and not actually "writing" the campaign out. 

I also looked quite a bit at the various online systems, such as World Anvil, etc. While I did like them, at the end of the day I just can't pay for another online service. They also never felt "quick enough" for me. I couldn't login and get to the page I wanted to fast enough to just "idea dump" when something came to my mind. 

What I have discovered over the past few weeks though is an application called Bibisco. I have found that it has a really nice breakdown of writing sections that works really well for campaign planning, breaking narrative elements into Scenes. This has worked out really nicely for how my brain approaches my D&D planning. There is too much to breakdown into a single blog post, so I have instead put together a video overview of how I have been using Bibisco over the past month or so. The software isn't perfect, and I try to identify some of its shortcomings, but it has been one of the better fits that I have found to date for D&D planning. 

If the developers take a few notes to improve some areas, it could really become an ideal world building application. 

D&D: Testing Out A New Way to Roll Stats - TicTacToe

I have never been a fan of point buy system for D&D stats. I feel it lends itself a bit too much leeway for those people who are obsessed with building the "perfect" character build. I am not saying it is wrong, just I like the idea of D&D having a bit of randomness in everything it does to make the outcomes exciting and unpredictable. Typically I use the Standard Array system, but that admittingly gets pretty boring. There is of course the standard roll and drop method too, where you roll 4d6 dice, and drop the lowest number. You do that six times and add up your scores to get your character's scores. That works fairly well, but it can really skew someone's stats if they end up with even two very high or very poor scores. 

I have seen this "TicTacToe" method online which I sort of like, which should give people an option to not feel "locked in" if their roll and drop doesn't go their way. 

Here is how I understand to do it. Do your standard 4d6 roll and drop the lowest. You do it 9 times instead of 6 and place it into a 3x3 grid in the order you rolled it, left to right, top to bottom. You can then select one row and one column of numbers. They can overlap, but you cannot have your row and column overlap your highest number. This should give you a bit more options for choice and compromise and not have to feel so locked into to just choosing six numbers. It might even have you weighing some options or compromise. Do you take a row that has on really high stat with two low ones, or do you take the other row with all three numbers more balanced? 

So in this example attached I chose the 2nd column and last row, resulting in 16, 15, 15, 12,  9, 8.

I could not choose the 1st column and law row, because that would result in two 16's, which are the highest numbers in this case. Thoughts on this system?