National Ride Your Bike to Work Day - They Forgot to Tell the Motorists

This past Friday, May 20th was national ride your bike to work day. I have been wanting to do this for the past several years, but rain and other factors at work have prevented that. This year however the weather promised to be nearly perfect and I had nothing conflicting with work that would prevent me from participating. So I went off this past Friday with my bike and some research from Google Maps to find the best bike route to get to work. The ride in for me is 17 miles each way, which makes for a pretty robust bike ride. It is doable, but not exactly something that is easy or one would do on a daily basis. 

My ride was going great until I was about 2/3's of the way done, whereI ended up in the bicyclists worst nightmare. A car driver turned the corner off of the road heading into the entrance of a Mcdonald's and cut me off. I was just feet from the car. Thankfully, I didn't hit the car, but I did end up locking up my breaks and "high siding" the bike. I basically did a front flip on the bike, over the handlebars and onto the pavement. I hit the pavement pretty hard and my Strava map actually seemed to capture my crash, which you can see below. 

It took me a few seconds to realize what just happened. The woman who pulled in front of me did ask if I was "OK", but she did not get out of the car nor did she actually apologize. Several other motorists asked if I was "OK" as well. Thankfully, I wasn't badly hurt. I had a nasty raspberry on my knee which was bloody, but really not that bad. I also landed hard on my shoulder and my back, which later in that day ended up hurting a lot. As of a couple of days later, they still hurt, but they are feeling much better, so I think I just bruised some ribs and my shoulder. The only other major casualty was the strap on my bag which tore off from the impact. 

So of course I had to ride home from work at the end of the day. Thankfully, the ride home was without incident. It was however pretty tiring though. Overall and interesting experience to say the least. Perhaps I'll do it next year, or perhaps not. Can't quite say at this point. 

New Track - Pileus Approach


I finally found some time this past weekend to finish a new track that I have been working on. If you have followed me on Soundcloud you would have seen the preview of this when it was a work in progress about a month ago. The changes between then and now I think are notable. This is a really "chill" downtempo techno track. Lots of texture type synth sounds and some experimentation in the middle section with some glitch type styling by utilizing my EMU Command Station's grid recording feature along with some manipulation of the flanger on the EA-1 that it is sequencing. 

May 2016 - Videogaming

I have been in-between a solid video game for the past few weeks. The Division has lost my interest and I am hoping that a future update may bring me back to it. I have been dabbling here and there with a few different games. 

I played quite a bit of the Overwatch Beta that occurred a couple of weeks ago.That game is a ton of fun and has a lot of the same sort of hooks that TF2 had when it came out. While gorgeous and a ton of fund to play, I don't see myself necessarily picking it up right away. For some reason I never came away from the game "craving" for the next time to play. 

This past weekend had another Splatfest for Splatoon and I I ended up playing a lot of that this weekend. I had forgotten how good that game really was, and they have continued to add more maps and more weapons to the game. There has to be over thirty different load outs now for the maps. Tons of fun and it actually scratched my area shooter itch that Overwatch was going for. 

My biggest thing though was that I have been playing some indie games as of late. I finally finished The Fall, which was from the last Humble Nindie Bundle from last fall. The Fall is a cool adventure game where you are an AI in an environment suit trying to save the life of the body inside. You are stuck in a recycling facility that is trying to tear you apart. The game has some great atmospherics and the puzzles are decent, but there were several occasions where I had to basically "try everything" in my inventory to see what would solve a puzzle. Solutions were not always intuitive, but the game was probably 6-8 hours in length total, so it was a good time while it lasted. 

I briefly also played "Affordable Space Adventure" this weekend two for an hour or so. This was in the most recent Humble Nintendo Bundle and a game that has received a lot of praise when it came out. It is a Wii U exclusive and makes fantastic use of the touchpad for having controls and even sounds just on the pad to supplement the game. I am just pas the tutorial section, so I'll have to see how that one plays out over the next few days.



Music Listening: CD - From Sleep - Max Richter

I picked this album up from the library a couple of months ago. Most people know Max Richter's name probably from his song "On the Nature of Daylight". Richter is in all respects a contemporary composer of "classical" music. I put the word classical in quotes because while the music does use orchestral instruments the compositions are really anything but classical. Almost all of Richter's albums could be called concept albums and the music in some instances features elementals of ambient or electronic/synthesizer components. It is all very subtly done though and at first glance most of the music could be thought of as a traditional orchestral arrangement. 

The latest album from Richter follows in much of his previous work, in being a conceptual album. From Sleep is the shortened version of a larger composition which is approximately eight hours long. The music was/is designed to be listened to while one is sleeping and is said to guide you through the sleep process. This album itself is only about an hour long, but it features thematic elements of that larger eight hour composition. 

From a listening perspective, it is a nearly perfect ambient or background music piece. One could easily listen to this before going to bed, while reading or while just trying to wind down after a long day. You aren't going to hear anything here that is on the radio, but this is quite a good album overall for listening. 

Ridelog - May 1st, 2016: Slimey Crud Run

What do you get when you combine 45 degree weather, Wisconsin roads, and a missed motorcycle meet up? Well you (sort of ) get the 2016 spring Slimey Crud Run.

As appears to be a tradition with me, I lead a motorcycle ride in cold weather. Yesterday was supposed to be the annual slimey crud run up to LeLand Wisconsin. The day started out pretty rough. Temperatures in the morning were about 45 degrees with a light rain. It was cold and those who signed up dwindled from twelve to a hardy six when the day started. 

Our ride up to Wisconsin went pretty smoothly. It remained cold, but it did stop raining and we had a nice ride through the Wisconsin country roads. As a group leader though I ended up missing one my my turns, and as you an see from the map that Tim had on the ride, we ended up backtracking most of our way. I made a turn onto County Road KK instead of HH. In the end we missed the actual crud run meet up (we were really close before my wrong turn too), but we did have some great riding though. The roads were a bit hairy since there was a bit of mud and gravel on them, but they were largely deserted. 

We ended our day by heading over to the Grumpy Troll in Mt. Horeb for lunch before calling it a day for the long trek back to Illinois. We hit some rain and cold on the way back so the hot shower when I finally got home was welcome. 

Special thanks to Toni and Tim for capturing these photos you see posted here. 

The Salt Creek Bramble

This past Christmas I received the "Road Biking Illinois" book and two weeks ago Megan and I got out to do our first route in the book. We did the Salt Creek Bramble which was a nice ~35 mile bike ride around the western suburbs. The weather could not have been nicer and the ride was pretty great, hitting up some nice trails through the forest preserve and hitting up some nice neighborhoods. I didn't realize when we firsts out from it that we would be going as far north as Oak Park.

The only major complaint in the book is that the street names changed often from town to town, even while staying "straight" on the road, so there was a lot of stopping and referring back to the book to try and get our bearings. We made a nice stop at the "Brown Cow" ice-cream shop in Forest Park to recharge our batteries a little bit. 

The western side of the ride had a nice detour through Fullersburg Woods, which I would like to go back and walk at some point while also hitting up Graue Mill. We tried to find it in the area, but we couldn't and the woods there has a nice crushed gravel path that I think would be great for an afternoon walk. Great ride for anyone in the western suburbs. Hit up my Strava link to get the route and do it yourself. 

Grumpy Grind #4 - Or the story of how I bonked

So, if you have been following me at all on social media for the past week, you would have known that I was attempting to do the Grumpy Grind this weekend. This was an 82 mile gravel grinder. A gravel grinder is a very midwest sort of bike ride that is focused on riding on gravel roads. 

So for the past month or so leading up to this ride I was preparing myself for some pretty terrible weather. Cold, perhaps raining conditions. What we got instead was a beautiful day. Perhaps a too beautiful one. People were initially joking about how this was the least grumpy of the Grumpy Grinds, but after about 20 miles in I think every found out that the sun and the heat combined with the nearly sand like road conditions made this a very grumpy grind. 

Road conditions, as I mentioned were brutal. The gravel roads were so dry that they were basically powdered sand with rocks in them. It was extremely difficult to find a path on some of the roads. The most brutal section of the route was on Hershey Road, around the 25 mile mark. This area, as I found out, was a killer for many people on the ride. Both my dad and I decided that we weren't going to be able to finish by here and instead we were going to bail out at the midway point. I wanted to make an effort to try and finish the full first half of the ride and tried to get the last ten miles or so. That ended up being a mistake that was more than I could handle. As soon as I started around that 35th mile I was already beginning to cramp up in my legs. What I didn't know is that what lay in front of me were some of the hardest vertical changes that were to be shown on the ride thus far. As you look at the back half of my graph above, you can see that I hit several elevation changes of over two hundred feet. Well that finally killed me. After stalling out on several hills my legs decided to call it quits. I seized up and literally couldn't walk. I had to then call in Megan to act as my SAG to bail me out. 

Overall though, this was a great ride. It was brutal, but you don't know if you can't do it until you try. Great people and a great setup overall though. 

A Division Story - Alan

As you may have noticed from my past couple of posts, I have been playing The Division a lot lately. I had a particularly good gaming weekend yesterday playing the game. It must have subconsciously stuck with me because last night while sleeping at had a rather pronounced dream about the world and an agenda named Alan. Well, he didn't have a name in my dream.

I woke up this morning with the dream still vividly sticking with me, so I sat down this morning and wrote the story you see below. I hope everyone finds it interesting. 

March 2016 - Videogaming

So what have I been playing recently? Well, the Division has been the biggest game that has probably launched and I have spent a lot of time working my way through that game. The Division has perhaps one of the most detailed and intricate world maps I have ever come across. A ravaged New York City has just tons of detail on each and every street in the game. 

The game is a sort of loot based shooter, similar to Destiny in some ways. The story in the game is convoluted and mostly wrapped up into various audio files you find throughout the world. They are remarkably well put together, it is too bad though that so much of the story is hidden behind those and not tied more closely into the actual "story" missions. 

The shooting is fun, but things do begin to get a bit repetitive towards the upper levels. I have no hit the upper level cap in the game and apart from cleaning up the side missions I still need to do there isn't a ton left to play for unless you just want to grind and get better gear. That isn't something I really want to do at this point. 

I have also been playing a lot of Miitomo from Nintendo this past week. I don't even know if I would truly call this one a game, but it is a sort of social app where you answer questions with your friend's and get cute clothes. It seems to be a perfect iPhone type of game to share with friends.  

I have been blogging for eleven years!!!!!

I was browsing around my blog today and noticed down at the bottom of the page that I had 45 pages of archives. I decided to click on the last link to see what my very first blog post was. My very first blog post was on October 9th, 2004. You can see it below. 

Now, I obviously wasn't using Posthaven back then and it appears that I had setup a custom html website with an RSS feed at the time. To be honest, I don't remember exactly what that was. Clearly though through the beauty of RSS I have been able to export and carry my past blog posts to the various platforms that I have used over the years. I have at one point or another used nearly every blog platform out there. For years Blogspot.com was my go to choice for blogging in the mid-2000's. The interface was clean and with the ownership of Google you got good search results. That annoying blogspot bar got to me over time and I then migrated to other platforms. At some point I was using Wordpress and while I liked the platform, it did eventually change from a blogging tool into a full on CMS, which became a bit overkill for my needs. Tumblr and Posterous were also great sites that I experimented with and there were probably more. 

In the end I have found myself now residing on Posthaven.com, which is a decent place to blog. It is a bare bones blogging system with a minimalist interface, but that is largely what I am looking for from my blogging system. I have always preferred to go with a paid hosting site if I can so I don't have to deal with ads and can have my own URL. Posthaven has grown a bit stagnant over the past few years though so there may come a time if I find the need to move onto another service to try. 

In the meantime though I thought it would be interesting to post a couple of my favorite old blog posts. Going through these brings back some interesting memories, and while the migrations from service to service to service hasn't preserved every post, many of them are at least still readable.