Finding Some Positivity in Your Online Communities (Critical Role and Peloton)


This is a quick post, but something that popped into my mind this past Thursday when one of my favorite shows came back onto the air after being on hiatus from the COVID-19 situation. Critical Role, finally came back to its regular Thursday night schedule and I can't tell you how much I have been looking forward to seeing it come back.

I have always been impressed with the Critical Role cast and team on how much positivity they put out in everything they do. They just show a tremendous love for their online community and to all of their fans and it suddenly struck me as to how important that is right now. Not just in finding your friends and family and all of that, but finding positivity in your online media. 

It just feels good to be a part of that world and share it in some small fashion. 

While I am at it, I want to give a shoutout to the Peloton brand and that community as well. Another entity that has developed a super positive and uplifting message for its entire and team. Of course exercise always makes you feel better when you are stressed, but I have found that Peloton has really made it a part of their core identity to incorporate all of its users as part of a family that is sharing a journey together. Their entire staff have an extremely positive and almost therapeutic attitude in what they talk about during their classes. 

It is only just now that I am realizing how much those things probably have really helped over the past four months. 

Videogaming: Night Call

I have discovered a really incredible game this past week on Xbox Gamepass called Night Call. It is sort of like a illustrated narrative game, where you play a taxi driver who is driving a night shift through Paris. Each night you pick up passengers in your taxi and listen to their story and ask them questions. Occasionally, you will have to spent time and money investigating clues related to a serial killer who is loose in the city and whom you had run in with at the start of the game. 

The game is mostly black and white with hints of color placed throughout the game. Definitely a "Noir" design, the city appears to be cold, dark and always raining. It is such an interesting game and a huge change of pace to many other games I have played right now. There is no combat in the game, nor is there really even any conflict. It really is just a story playing out with your investigation and which you make choices in those conversations. I wouldn't call it a light game though. The mood and dialog is very dark and intense. The elements in the game deal with very adult themes as well. 

If you can, definitely check this game out. It is not like anything I have played before.

I Really Hate Sample Management

As most of you know, I have spent the past year changing out my music setup. I have finally put away my EMU Command Station and Korg EMX-1 into storage. I just haven't found any inspiration with them. In the meantime I have really tried to put some time into the Synthstrom Deluge. I have really had some mixed success get my head wrapped around it, but thhe battery powered portability of it is pretty cool. 

What I have found with the Synthstrom (and the Novation Circuit) is that I need to manage a sample library. I never really had to bother with this before with my previous groove boxes. The Command Station in particular has a really robust percussion library that I have used for years. 

I have found the whole sample management process in general to just be a tedious mess. I bought the superb Samples From Mars master pack that was on sale over Christmas. Having to pour through the samples though to organize them and then load them onto the Deluge is just a truly frustrating process, and it isn't the fault of the deluge. I just don't enjoy sitting in front of the computer for hours on end listening to samples. 

I'm going to try and hunker down this week though and just get through it. I think once I get the sample library setup properly on the Deluge, I an hopefully never need to touch it again.