Videogaming: Quantum Break

Xbox Game Pass has been a really cool service that I have been taking advantage of lately. It is sort of like a Netflix type service for Xbox, where a library of games is available for you to play for $10 a month. One of my most recent plays was Quantum Break. This game really surprised me. At the time of its release it caught a lot of flak and didn't seem to get very good reviews. 

Microsoft tried to do something interesting with the game, mixing live action "TV Episodes" that aired on a weekly basis to build upon the story. The idea is that decisions in the game would influence the live episode the next week. I'm well past that point, but the overall execution worked out pretty well in my opinion. 

What really blew me away though in Quantum Break was how well they told a time travel story. The logic and science behind their methods to tell the story made complete sense and didn't cause any sort of paradox problems within the story. In fact, if you think about how they executed the ending, the whole foreshadowing throughout the entire game continues to be consistent, even if you did "defeat the bad guy". It has to be one of the better sci-fi uses of time travel that I have ever seen. 

October 2017 - Videogaming (Gone Home)

I finished playing the game Gone Home last night and I have to now recommend this game for everyone to play. It is one of the most emotionally impacting video games I have ever played and also perfect for a rainy, overcast October. 

The game is extremely simple and only takes a couple of hours to play. You find yourself in the front porch of your family's new house. There is a storm raging outside and there appears to be no one home. Over the course of the next couple of hours you will progress through the house to find diary chapters form your sister along with notes about your Uncle who used to live in the house. 

I won't spoil the magic of these passages, but the game has a beautiful atmosphere and perfectly told story. There are moments where your own imagination will get the better of you, but you should just keep going forward for the story. This won't "scare you", I promise. 

https://gonehome.game

May 2016 - Videogaming

I have been in-between a solid video game for the past few weeks. The Division has lost my interest and I am hoping that a future update may bring me back to it. I have been dabbling here and there with a few different games. 

I played quite a bit of the Overwatch Beta that occurred a couple of weeks ago.That game is a ton of fun and has a lot of the same sort of hooks that TF2 had when it came out. While gorgeous and a ton of fund to play, I don't see myself necessarily picking it up right away. For some reason I never came away from the game "craving" for the next time to play. 

This past weekend had another Splatfest for Splatoon and I I ended up playing a lot of that this weekend. I had forgotten how good that game really was, and they have continued to add more maps and more weapons to the game. There has to be over thirty different load outs now for the maps. Tons of fun and it actually scratched my area shooter itch that Overwatch was going for. 

My biggest thing though was that I have been playing some indie games as of late. I finally finished The Fall, which was from the last Humble Nindie Bundle from last fall. The Fall is a cool adventure game where you are an AI in an environment suit trying to save the life of the body inside. You are stuck in a recycling facility that is trying to tear you apart. The game has some great atmospherics and the puzzles are decent, but there were several occasions where I had to basically "try everything" in my inventory to see what would solve a puzzle. Solutions were not always intuitive, but the game was probably 6-8 hours in length total, so it was a good time while it lasted. 

I briefly also played "Affordable Space Adventure" this weekend two for an hour or so. This was in the most recent Humble Nintendo Bundle and a game that has received a lot of praise when it came out. It is a Wii U exclusive and makes fantastic use of the touchpad for having controls and even sounds just on the pad to supplement the game. I am just pas the tutorial section, so I'll have to see how that one plays out over the next few days.