Videogaming: Space Marine 2

If you have been following the gaming news as of late, everyone has been talking about Space Marine 2. I picked it up about two weeks ago, since I am a big fan of the world building. I beat the game last week so, let's talk a little bit about my thoughts. 

Overall, I had a decent time with this game, but I am not quite sure it lived up to the hype that I am seeing online about it "harkening back to an older time in gaming". The campaign was probably 15 hours or so for me to beat. It was fine and a decent linear romp, but if I am being honest, it felt very much like a less rushed Warhammer Vermintide, with just a little bit more ammo. 

The waves of enemies that are thrown on screen at you are cool the first couple of times they happen, and the opening chapter sets a nice tone for the game. By the 30th time it happens though, I just sort of got bored with it. I guess that sorta goes for the combat in general for me as well. Executing a well timed counter results in a cool cinematic, but when you see it for the 60th time, it doesn't continue to impress. I also found the combat a bit frustrating at time because the armor/health management and recovery is not satisfying as it should be. Too often I found myself overwhelmed with crowd control, while simultaneously getting rocked by a ranged attack. 

Bigger enemies just took way too much to whittle down before you could get the "execute" option and the returned armor/health almost never made up for the damage you took to get in close enough to melee them. 

I also found the game surpassingly devoid of combat puzzles through the campaign. There were a couple of instances of holding some zones to open a gate, and one fun instance in the PvE multiplayer where you had to enter some glyphs to attack a drake, but that was kinda it. And also, if this was such a throw back feeling game, where was the obligatory vehicular run and gun sequence?

Overall I felt everything just kinda felt boring and samey at the end and even when the Chaos Marines finally showed up, their tactics and enemy types were almost exactly the same as the Tyranid. I'll leave my final single player thoughts with the fact that I also kinda hated the main character you played as. He is a terrible commander, and that would be fine if not for the fact that they try to redeem him with this camaraderie ideal right at the end of the game. I hated Titus and there were multiple times in the game where he chewed his squad out for making poor choices, but then he deliberately would not divulge mission critical information to them. 

Multiplayer also leaves me really wanting. The PvE chapters are fun, and the concept of having you play as the "B Team" in parallel to the main story mission is a brilliant idea. However, they still have that Vermintide feel to them for me, and out of the maybe dozen sessions I've played I have yet to matchmake with a full party. PvP also is just middling. While it does bring back a Gears of War sort of feel, I don't think I'm fully grasping the combat translation from single player to the multi-player. For example, I cannot for the life of me figure out how to be effective with melee combat in PvP and similarly, does the counter/parry system work at all? I haven't seen it trigger at any point. I believe there are only three or four maps too. On top of all of that the load out customization appears to be different between multiplayer environments? Why? 

Overall, fun game, but I don't think I got a fully $70 worth out of it.  

Book Review: The Crippled God


The Crippled God by Steven Erikson
My rating: 5 of 5 stars

It's been almost eight years since I first picked up Gardens of the Moon and began my journey with the Malazan Book of the Fallen.

This series has demonstrated to me that it is one of the most dense and complex narratives that perhaps will ever be written in this genre. The Crippled God follows in the general form of the predecessor books. The story is dense, with multiple storylines weaving back and forth. Erikson demonstrates once again his proficiency for writing a war epic and I found myself sobbing at the latter half of the book as the final stories of heroes and brothers and sisters all came together.

This book and this series stand as a testament to such an incredible narrative concept. Yes, the writing at times was long and verbose and the internal monologue of characters extends for pages at times, but the grand story of what is told over the course of ~10,000 pages is truly epic in all sense of the word. The world, the story, the events that occur here are grand beyond scale, while at the same time never losing sight of the personal stories of the soldiers and their comrades standing next to them in the trenches.

It's remarkable to sort of look back both on the series and where I am as a person. It's a chapter that is closed in many ways, finally finishing this series. I don't know if I'll ever go back for a second read, but the writing in this book has influenced me creatively perhaps in more ways than anything else I have ever read. These books have become tent-poles for my concepts on fantasy in much the same way that the Lord of the Rings has for so many others. The world, the races, the gods, the magic are all diverse and creative and it is bittersweet to close this final book out.


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Ridelog: Indiana and the Hoosier National Forest

This past weekend we had a nice extended four day trip down to the Hoosier National Forest area in souther Indiana. I have to say that the trip was a complete surprise for me. I had no idea what to expect for the roads, but man they were great. Most of our riding took place in and around the Hoosier National Forest and our basecamp was in Columbus Indiana. The roads were very narrow and very hilly with blind curves all over the place in and out of the hills. If I am being honest, they were perhaps some of the more technical roads I've ever ridden if only for the small hills that made so many blind entrances. 

On Sunday we rolled into Nashville Indiana for lunch and we were pleasantly surprised to find a very charming artist community. I would 100% love to go back and make a basecamp weekend in this are and rent a cabin or something in the Nashville area. The whole thing is only about 200 mile from Chicago so you can get there and back in about four hours. 

Ridelog: Chigee AIO-5 Play BMW - First Impressions

I've been on the lookout for a new GPS device for 2019 R 1250RT for a little while now. I have the Garmin Navigator VI that came with the bike, and while the GPS device itself is still working very well, the user experience with the trip planner Basecamp is poor. Basecamp  has good features and I rather like its trip planner, but the application runs so poorly on my Mac that I have on multiple occasions screamed into my computer while the mapping interface stutters along, unable find basic addresses, or just outright crashes. 

Earlier this year my entire Basecamp library became corrupted and I lost all of my ride data that I had saved into the software. Worse still, the backups I had somehow also became corrupted. Thankfully, most of my data was saved externally as .kml files, but I did lose about six months of rides and the elevation data that comes along with those .GPX files. 

I really began to look hard at some alternative GPS solutions entirely because Basecamp is terrible to use. I was hoping that BMW themselves would pull through with their recently announced BMW ConnectedRide Navigator. Unfortunately, the dimensions do not fit in the nav prep on the K1600 or R1250RT bikes.

I've given some serious consideration to the Garmin Zumo XT, which is very well regarded and does not utilize the Basecamp. I was just about to pull the trigger on it when a newcomer emerged with a CarPlay/Android Auto device called the AIO from Chigee. 

They just released a BMW focused version that fits in the existing Nav prep cradle. I received my AIO-5 this past Friday and put a little over one hundred miles on it today, so here are my first impressions. 

Chigee AIO-5 for BMW 

First up, I think it is worth clarifying what this device is and what it is not. It is not a stand alone GPS device. It requires a smartphone connection and consequently a GPS or driving app on the phone. There are at least half a dozen motorcycle focused apps for iPhone, but I am going to focus on Apple Maps and Rever.co on my first impressions here. 

The AIO-5 has no internal battery, so it can only be powered on when connected to the bike. I was able to get it to read all of the data like engine temperature, tire pressure, etc. but I was unable to get the AIO-5 to respond to the BMW Wonderwheel. Looking at the Facebook Group it appears that my 2019 model RT may require an additional dongle. That's disappointing, but not a deal breaker. 

The Chigee interface essentially has two main screens. The first one shows basic speeds, RPM and other data and mimics the dashboard of the new LCD model BMWs. The other shows the screen in a more grid view. Both screens are fine, but the biggest issue that jumped out at me is there is no "light" mode for the background. Everything is dark, which honestly can be hard to quickly read on a full sun day. 

I also noticed that the screen brightness on my device was a bit wonky, dimming randomly at times. It is also super responsive to switching to night mode. Driving through an underpass had the interface in the maps switch to dark mode. This may just be a firmware issue that could just get updated in the future. 

The only other thing that really jumped out at me is that there are way to many touches to jump between the Chigee dashboard and back to a map app running in CarPlay. I think there was probably 3-4 button presses, which makes it difficult to switch if you are driving.   

CarPlay Interface

If you are at all familiar with CarPlay, the interface here is just CarPlay. It's good, but if I am being honest, I don't really like it on a motorcycle. There is just too much going on most of the time and you can tell that the interface is not optimized for a screen this small, with the rider ~3' away. On a motorcycle, I just want to be living in the map interface 99% of the time. The Split View with the music, while cool, is just a distraction on a bike. CarPlay also has a persistent menu on the left hand side of the screen that prevents any app from filling 100%. I wish that could be tweaked. 

Also, CarPlay does not allow you to remove the phone or Messages icons. If I could I would prefer to turn both of those off entirely. I do not want those distractions while on the bike. 

My experience with Apple Maps was fine. I know a lot of motorcyclists online say stuff like "why don't you just use Apple or Google Maps" for your routing, and for running errands or going to work, that is 100% fine. Any sort of multi-point route planning or multi-day trip planning though is not ideal for those apps. For that, I am going to explore other apps. 

The other big observation with Apple Maps is that the text on the screen is just not big enough. This is probably because it is built for a car with a larger screen, but it is what it is. 

Rever.co

I also had a chance to test out Rever.co today, thankfully it did pickup a lot of the slack that Apple Maps left behind. I am going with Rever right now in part because I think it most closely matches the features that I liked on my Garmin. Having both weather data and traffic data on the map to re-route is incredibly valuable for long road trip planning. 

The Rever app looks pretty good, but their CarPlay capabilities are kinda weak. It looks like it is more or less a screen mirroring device, and I was not quite sure how to trigger a ride recording on the CarPlay screen vs the iPhone app. It also was a bit unclear how to request a "twisty roads" ride from the CarPlay screen. 

The iconography though was much better and easier to read than Apple Maps. The Pro version also has some nice features like notifying people when you get home safe and you can set a privacy buffer for your home or any other address. 

Rever also is most attractive to me for the sharing features of maps, etc. 

Overall I want to develop some multi-day and multi-point routing in Rever in the coming weeks and really put it through its paces. I'll test out some other routing apps before the end of the year as well. 

The Wild World: How Close Was the "Old World" To A Fantasy World?

I was having some thoughts the other day that coalesced around this idea of the "Wild World" and this concept of the unknown. It's a fairly common trope in most fantasy worlds that the world is portrayed as an untamed and dangerous place. Bastions of civilization are focused around a handful of cities and alcoves. I alway found the concept of the regarding the world as we know it and how its relates to our fantasy narratives as very interesting.  

In most fantasy narratives it is implied, if not explicitly stated, that the world is mostly uninhabited. There are pockets of dense populations, often times reflected in larger cities, but generally speaking, when your heroes or adventurers are out wandering the world, they are wandering into the unknown, into the wild. Even the established routes between known population areas are portrayed as dangerous. 

I suppose there is a sense of wonder in breaking away from our now common familiarity of travel. We can easily travel fifty miles without much of a thought with modern transportation and, there is little of the unknown wilderness still to traverse in that travel. Of course one has to be careful and not fall into the colonial concepts of barbarians or uncivilized peoples and portraying those as "lesser". T

Bringing this back to our own world though, it really made me think about what the 19th century and earlier must've looked like to most people. Even into the 1800's there were wide swaths of the world that were largely unexplored and you can see this reflected in all sorts of artwork. It triggers a bit of romanticism does it not? To think about our own world and imagine it more wild, one that is perhaps less populated and full of new places to discover. Would such a world be a better place if we brought modern (western) sensibilities to it? Who is to say, but it is fund to imagine. 



Movies: Dune - Part 2

Megan and I saw Dune Part 2 a couple of weekends ago in iMax. It has been years I think since we last went to a movie at the theaters. Probably since before COVID if I had to guess. 

The movie was quite good and I really enjoyed the movie experience. As with any movie adaptation there are some changes from the book and I fully understand how those changes needed to be made. In the movie version there appears to be a much larger emphasis on the Bene Gesserit and their role in the whole prophecy. I would've liked to see a bit more of the space guild and the mentat, if only to highlight a bit how there were more forces as play in the whole galactic politics. 

My only other gripe with the movie that jumped out at me was the handling of Chani's relationship with Paul at the end. In the book she was much more aware of the potential political marriage that needed to occur and stayed with Paul. The movie changed this dynamic quite a bit, apparently having the two split up and bringing forth the conflict between Paul's religious war and the longterm identity of Dune itself. 

It's an interesting take. I got the impression from the books series that the Freeman wanted Dune to become green. The movie portrayed this a bit differently for me, and I got the impression that there is a sector of the Freeman who want to be free, but have Dune remain as it is due to their "heritage". I feel Chani would fall into this camp. The movie conveyed a real sense of dread and devastation. The scene where the Emperor's ship is attacked on the Dune surface was a demonstration of a brutal and devastating blow. 

I had a great time though and despite the hight cost of going to the movies, I would like to get out a bit more and go back. The past few years of movies have not aught me at all. As I posted about earlier this year, I am getting a bit burned out on streaming services and subscriptions all over the place. It was nice to get into that whole movie experience, with the popcorn and everything. Here's to the hope that movies can make a bigger impact as we move forward. 


Maison Marginal Artisanal Collection 2024 - Fashion and Art


I saw clips of this fashion show popping up on my feed a few weeks ago and decided to watch the show on Youtube after figuring out what it was. Wow, what an experience. I absolutely loved this show and it really capture a beautiful cross between fashion, visual art, dance and music. The atmosphere of this being filmed under a bridge in France really set an amazing mood. If you have not watched this, do yourselves a favor the favor and take a look. It was just beautiful. 

Book Review: A Court of Wings and Ruin

I started reading the ACOTAR series a little of a year ago and the behest of my wife who had been reading these books for quite a while. It was only after seeing the continual clips on TikTok that I decided to give the the series ago, if only to see what the fuss was all about and to connect with my wife on what she was reading.

I liked the first book, but I didn’t love it. I could see the appeal, but as a pure fantasy novel, I wasn’t entirely taken by the story that was presented. I continued on reading the second book and I could see how the writing improved significantly. While working through the series it was interesting to observe my interpretations of the scenes and development compared to my wife. I saw things that she didn’t and vice versa.

By the end of the second book I was hooked. I was really drawn into the world and if I am being honest the love story between Rhys and Feyre was very well written. The overall story was just “OK” for me, but it was the personal moments and the family that she built that really had me invested in this story.

I love that the third book gave us the opportunity to really learn a bit more about the other kingdoms and get to know those characters. The war with Hyburn was a nice topping point to the whole series. In the end I only had a couple of minor quibbles with the final book, and most of those issues arose near the end. The first issue is the sudden reappearance of the Archeron sister’s father. For me it came out of nowhere with no context. I dont even believe Maas connected his coming to Lucien setting out to find the one human queen. The other major issue was that none of the major characters or other lords died at the end of the book. It made for a happy ending sure, but it seemed a bit improbable and removed some of the gravity of the situation.

I was also a bit confused when the other high lords who were able to change into a beast during the final battle. Rhys and Hellion I believe both did this. I though that was Tamlin’s specific power as the lord of the Spring Court? All of the other lords have distinct powers, but if they all can change into beasts what does that leave Tamlin with?

In the end though, this who series was about the relationship between Feyre and Rhys and it had me fully invested. It was touching and quite beautiful and I love how Maas showed how much they actually cared for each other.

I’m not sure if I will continue on to the other books in this series, but I think I am definitely a fan of Maas and her writing, and I will certainly check out some of her other series at some point.


Book Review: With Fire and Sword

With Fire and Sword by Henryk Sienkiewicz
My rating: 4 of 5 stars

This is going to be a very hard book to review.
I very much enjoyed this book, but if I am being honest it was a VERY long read. Despite the length this is going into the list as one of my favorite books, and deserves to be up there with Romance of the Three Kingdoms as one of the all time classics.

I did a bit of Wikipedia research while reading it and as far as I can tell, the supporting characters were all real people during the events of the Cossack rebellion.

What I found so fascinating about this book is that it read both as a historical fiction, but also as a historical fantasy. There are multiple passages and scenes where the characters talk about their fear of witches, vampires, and other creatures of the night. At no point are any of these really portrayed as being real. They sort of exist as commonly held superstitions that remained persistent in both the character's and reader's peripheral vision. I found the inclusion of these superstitions both to raise the tension in a scene while acknowledging that weren't actually going to show up. Just their possibility added to a scene like MSG adds that "something" to a dish.

The book also reads easily despite its age. I read the Jeremiah Curtin translation from Standardebooks.org, which is also the Project Gutenberg version. It was very readable translation and a very nicely formatted book. I will caution though that despite the general ease in readability, the names are going to give most people some difficulty. The book does include a pronunciation guide in the back, but if you just roll with the pronunciations as you need to for your own head, you'll be just fine.

I would highly recommend this for anyone who likes historical fiction, military fiction. Even fans of fantasy will be able to get into this as the structure and writing could go right up there with any fantasy book you've read.

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