So how is that D&D gaming going? - May 2017 Edition

So how is that D&D gaming thing going? Well, it is honestly going pretty well, at least for most of us. We have had a turnover in players recently. All of the new players in our group are really cool and easy going individuals. I believe everyone is having a good time, except for one guy who decided to leave. Not just leave our group. He left Meetup.com and I think left playing D&D. 

We had an instance during our game session where our players had the opportunity to help a hill giant they came across. The one player really wanted to help this giant, while the rest of the group was just sort of "meh" on the idea. It probably took our group an hour to discuss what they wanted to do. In the end they chose not to help the giant and the player who wanted to had a meltdown right there at the table. 

I was amazed to be honest. He got up and stormed out of the room after having a bit of a verbal tirade. 

So this resulted in him not only leaving our playing group, but he quite the Meetup entirely. Thing is he was the main oganizer for the entire Meetup.com page. I received an email the next day asking me to take over and what do you know, a couple of weeks later I am not the organizer of the entire Meetup.com group.


So how is that D&D gaming going?

Remember a couple of months ago how I stated I was going to be DM'ing a D&D game despite never having played the game before? So, some of you may be wondering how that is going.

Overall, I think everyone is having a great time, including myself. There are certainly some learning curves and road blocks along the way, but I think everyone in the group is rolling with the punches as best we can. There is a quote that I saw online that I think sums up common problems;

 "D&D is a game where a three hour walk takes five minutes and a five minute fight takes three hours."

There has been two encounters so far in the game where the fight dragged on way longer than it should have. Both times the battle took up most of the evening's play time and I could see that several of the party members were beginning to get bored. I wish I was able to do better in those and find a way to resolve the conflict more quickly, but I'll just chalk that up to inexperience and move on from there. 

One of our players and his wife clearly have played a lot, so he has been wonderful to help me out on some rules questions without interjecting himself too much into the role of being a "sideline quarterback". 

Here is a quick smattering of some of the more memorable moments that have occurred in the game so far. 

  • Our Dwarf has decided to carry a door around on his back. He used it as a shield at one point and never stated that he dropped it, so I have just said to him that he still has the door. It has become a funny on going joke. 
  • Our group has decided to pick a fight with almost every person they meet, resulting in the death of several different NPC's that they could have interacted with. 
  • Our Monk promised to help a goblin to oust her tribe's leader, only to end up killing her when she trusted him the most. He actually felt bad about his actions after that. 

Now, we have had a couple of "rough" moments in the game and one of those moments spilled out to a real heated conflict during our session this past Friday. Throughout the game thus far there has been a sort of "mistrust" dynamic between the Wizard and Monk in the group. So far, it had always been a sort of fun mechanic and the two of them had a "Gimli and Legolas" sort of relationship. They would tease each other, etc. Unfortunately, that back and forth spilled out of the game this past Friday and I had my first instance where I had to pull someone aside and talk to them about some conflicts in the game. 

The problem started when our Monk indicated that he was part of the Zhentarim faction. The group had run in with some NPC's from this faction near the beginning of the game and our Monk was not yet playing with us. When he revealed his membership, he did so in such a way that the people playing the game knew about it, but that their characters would not. This resulted in some problems where one of our members began to unreasonably challenge and question our Monk and in the end he actually just decided to stop actively participating in the game at all. 

It resulted in a pretty awkward situation for everyone sitting around the table. I talked to the character and I hope that everything has been smoothed over and we can continue without any issues as we move forward. 

Overall though, I have to say it has been an enjoyable experience playing and DM'ing so far and I can see myself doing more of it. 


DM'ing My First Dungeons and Dragons Session

This past Friday I had the opportunity to be a Dungeon Master for my first session of playing Dungeons and Dragons.

Go ahead...Chew on that....Yup, it is the same D&D that you saw stereotyped when you were a kid. 

I always had a fascination with D&D. I was a nerd at heart growing up and I almost certainly would have played D&D as a kid if my friends played it. A few years ago I got my first taste of roleplaying when I decided to try out Pathfinder when visiting the Wandering Dragon game shop in Plainfield. 

Pathfinder is an RPG system much like D&D. I played a few times at the shop, but it sort of fell by the wayside when there weren't a lot of people organizing games. 

D&D came around about three or four weeks ago when a group in Elmhurst was looking for some people to play. I jumped in and went to the first session. Unfortunately, the DM who was supposed to lead the session never showed up and the three of us who were there were left wondering what we wanted to do. Luckily the Elmhurst library happened to have the D&D 5e starter set on their shelves so I popped it open and we dove into trying to do that first game on a whim. I found that I enjoyed the session while reading through it. 

And that is how I found myself a couple of weeks ago volunteering to lead a regular session on Friday nights in Elmhurst. 

I was nervous all of last week. I only had about two days to try and figure out what the heck I was supposed to be doing. I had papers and print outs and books and all sorts of paraphernalia crammed into a book bag.

The night started last Friday and we were away. I couldn't tell if I had enough stuff with me. Did I print up the right sheets? Did I bring the notes I needed? Did I have too much stuff? 

Thankfully the group we played with was pretty good.  Everyone had the same idea of just telling a story and having a good time. The night turned out to be a success and Megan even jumped into the fun and had a good time. 

Friday night ended with a huge sigh of relief and I think everyone had a good time. My first DM experience was a success. I think I may end up doing more of this.